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Salerno '43

salerno 42 cover

 


Allies Return:

Salerno '43 covers the Western Allies' return to Europe as they invade Italy in the autumn of 1943. They are met at the Salerno beachhead by desperate German counterattacks. Had the Allies been defeated here, Hitler's southern flank would have been secure. But the Allies clawed their way ashore, fighting inland against some of the toughest outfits in the Wehrmacht.

Also featured are the campaigns of the Anzio landings in 1944, as well as the German airdrop on Crete in 1941.

salerno beachhead

The Salerno beachhead

Variety of Play:

By default, units are of battalion size. However, players may break them down into companies for more realistic play.

Salerno '43 includes three Master Maps:

- Crete - Island and Sea (310x100).
- Anzio - Coastal Area (50x56)
- Salerno - Coastal Area (96x55)

maleme airfield area

The Maleme Airfield region on Crete


Features:

-26 scenarios, which are on average smaller than the normal Panzer Campaigns and Campaign Games -- which can be fairly large

-1 Introductory scenario

-7 Crete scenarios – Campaign Game is 90 Turns

-Crete includes some “What Ifs” with variable drop zones

-9 Salerno scenarios – Campaign Game is 80 Turns – Map is 95 x 55 hexes

-Includes main game, an order of battle editor and a scenario editor

anzio beachhead

The Anzio beachhead


Minimum Requirements

- 1 GHz Pentium CPU

- 512 MB RAM

- 300 MB Hard Drive

- Windows 2000/XP/Vista/7 (Windows is a registered trademark of Microsoft)


Selected Bibliography (with more to come)

The Australian War Memorial has digitized copies of Australia's official records for both World War One and World War Two available online. The following link will take you to their website.

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