Eagles Strike
After Vietnam and the WWII Pacific, John Tiller turns to
Northwest Europe for another Squad Battles title. Eagles Strike sports over 50 scenarios, including three
campaigns, covering the GI’s battles from Normandy to the end of the Reich. Unlike
earlier games in this series, this one serves up lots of armor, from halftracks
to heavy tanks, and an equally mind-boggling array of anti-tank weaponry. The
focus is still on the ground pounders, but you’ll have to be able to handle the
iron monsters on offense and defense if you want to succeed. Play the Allies or
the Germans, and fight against the savvy computer or friends via email or the
Internet. If that’s not enough, you can use the included maps and expanded maps
for your own scenarios too.

Description
Eagles Strike is a Squad Battles game, with
units representing individual leaders, weapons teams, and squads of up to a
dozen men. Each weapon is accounted for, and squads can pick up and drop items
as a result of combat or your decisions. An elegant and sophisticated mechanism
simulates both wear and tear and ammunition depletion, and the game accounts
for range, visibility, armor protection, and terrain effects in a way that is
historically accurate and which encourages historical tactics. The turn-based
system with opportunity fire and optional full fog of war balances realism with
playability and preserves play by email utility.

Unlike some
simulations, you won’t need to devote a good chunk of your life to mastering
the game mechanics. Nearly everything is mouse driven, with an extensive system
of hotkeys and menus for all game commands. You can customize your experience
with four different map views, including a new 3D mode that shows the tactical
relief of the battlefield for more effective planning. You won’t need a monster
machine to run the game, either. Its attractive 2D graphics and superb maps run
well even on laptops and older machines, as long as you can run Windows 98 or
later; Windows 95 is not supported due to DirectX concerns.

What makes Eagles Strikes so compelling is the way it neatly captures the ebb and flow of a WWII
tactical battle, without overwhelming you with minutia. Armored vehicles are
easier to kill from the sides and rear, assault guns have to pivot to bring
their guns to bear, and infantry needs to pass morale checks before assaulting
tanks, so you get the full spectrum of essential detail. Your enemy is not the
game system; the mechanics are simple (not simplistic), and easy to learn. It’s
the effective employment of those mechanics that is the challenge. There’s
plenty of chrome, too, though. You get all the different small arms, heavy
weapons, indirect fire support, air strikes, naval gunfire support, and armor
you could hope for, plus parachute and glider landings, several types of mines
and obstacles, smoke, illumination, and radios. It’s all easy to employ, too,
thanks to the ultra-clear maps and visually striking “counter” style unit
markers.
Central to the Squad Battles game system is the idea of leadership. Your NCOs and junior officers
are critical parts of your force. The most heavily armed squads are useless
without someone to rally and inspire them. You’ll learn the true value of
individual heroism as you watch your sergeants and lieutenants rally a pinned squad
and assault the last enemy pillbox, or inspire a machine gun team to hold off
an enemy attack. Leaders also are necessary to call in support; learning when
and how to use artillery and air strikes that can easily smash your own forces
as well as the enemy is key to success. Few games teach the value of leadership
as well as Eagles Strike; if you ever wanted to see how useless a
bunch of leaderless troops are, just lose all your platoon leaders early in a
battle!

In addition to the
stand-alone scenarios, you can also play three campaigns, tracing the course of
a particular leader through a series of battles. As long as your alter ego
survives, you can proceed to the next encounter. The more you use your leader,
the more points he gets, but the more chances you have of losing him to a stray
bullet or shell, thus ending the campaign. The campaign battles can also be
played separately, for even more gameplay value. The scenario editor allows you
to build your own battles and campaigns, using the wide variety of included
maps and subsets of maps.
Scenarios:
(From the game
documentation)
No. Scenario Author Date Location Size Time
01 A Ranger
Challenge(Easy) WBW 6/6/44 Omaha Small 30 Minutes
02 A Ranger Challenge WBW 6/6/44 Omaha Small 30 Minutes
03 Pointe du
Hoe-Landings WBW 6/6/44 Pointe du Hoe Small 1 Hour
04 Stuck! WBW 6/6/44 Les Droueries Medium 1 Hour
05 Tanks in
Trouble-Easy WBW 6/6/44 Dog Green Huge 4 Hours
06 Busy Bosses WBW 6/6/44 Pouppeville Medium 45 Minutes
07 So This is Hell NS 6/6/44 Omaha Medium 2 Hours
08 Good Soldiers, All NS 6/6/44 La
Fiere Small 45 Minutes
09 Hell to Pay BM 6/6/44 Cauquigny Small 30 Minutes
10 Hitting Utah LM 6/6/44 Utah Medium 1 Hour
11 Bullets for
Breakfast WBW 7/5/44 Poterie Ridge
Small 30 Minutes
12 Towards St. Lo NS 7/13/44 Le
Carillion Large 2 Hours
13 Barkmann’s War BM 7/27/44
Le Lorey Small 30 Minutes
14 Stopping the
Panzers 1 NS 8/7/44 Mortain Medium 1 ½ Hours
15 Stopping the
Panzers 2 NS 8/7/44 Mortain Medium 1 ½ Hours
16 Midnight Express NS 8/25/44 Montelimar Medium 2
Hours
17 Merli the Man WBW 9/3/44 Bruyeres Small 1
Hour
18 A Deadly Squeeze
Play WBW 9/7/44 Ger-Mortain
Rd Large 1 ½ Hours
19 Fire on the Flank WBW 9/10/44 Arry,
France Medium 1 Hour
20 King Sugar to
Anybody! WBW 9/16/44
Siegfried Line Small 45
Minutes
21 Hot Action at
Groessbeek JR 9/17/44 Groessbeek Small 30
Minutes
22 2nd
Omaha JR 9/20/44 Nijmegen Large 3 Hours
23 Bloody Black Forest NS 11/16/44 Hamich Small 45 Minutes
24 Ham Sandwich NS 11/18/44 Hamich Small 45 Minutes
25 100 Men WBW 11/30/44 Lindern, Ger Large 45 Minutes
26 A Race to the River WBW 12/1/44 Linnich Medium 1 Hour
27 King of the Castle NS 12/7/44 Burburg Medium 2 Hours
28 The Quarry NS 12/15/44 Bilstein Medium 1 ½ Hours
29 Bouck’s Brave
Little Band JR 12/16/44 Lanzerath,
Be Medium 45 Minutes
30 Those Green Devils JR 12/16/44 Malmedy, Be Small 45 Minutes
31 Kampfgruppe-Tactics JR 12/19/44 Stoumont Large 3 Hours
32 One Bloody Night BM 12/20/44 Cheneux Medium 45 Minutes
33 Hassamount Farm BM 12/20/44 La
Gleize Medium 30 Minutes
34 Fear in the Fog WBW 12/21/44 Foy,
Belgium Small 30 Minutes
35 Glider Goodies WBW 12/27/44 Bastogne Small 45
Minutes
36 Trapped! WBW 01/20/45 Vosges, Alsace Small 1
Hour
CAMPAIGNS
Grawolf (5 battles) NS
Long Hot Summer (5 Battles)
WBW
Company Commander NS
Article by Robert Mayer